Signus - Dark Mage
Signus is ambitious, and is plotting against Prague, with the aim to rule it, or somehow make it subservient to The Republic. He is also paranoid, and spies on others ceaselessly.
Spell List: Fireball, Ice Bolt (2D6 cold), Magic Missile, Summon Imp, Oath (the next promise the target makes cannot be willingly broken), Blizzard, Hold Person
Intrigue: Wants dirt on everyone, especially Sir Donnick, will pay in cash for it.
Gunther - Alterationist
His alliance with Signus is largely based on him losing a duel to him many years ago. He is happy with his place in The Republic, as it affords him lots of fights, and does not care very much about the politics involved.
He will respect anyone that is strong, either physically or mentally. He does not have strong morals, which is probably why his alliance with Signus has lasted as long as it has.
He has a rivalry with Sir William, who is another Conquisitor that does not use spells to fight.
Stats: 8/8/4/D8, D8
Gets +5 HD if given time to prepare for a fight.
Nox - Time Mage
In his earlier years, he was a clockmaker. He is a skilled mechanic, and can create autonomous golems; he collaborated with Theo Riginator. His signature minion is a mechanical mosquito, about 8" in length that can drain the mana out of things. He wants to steal the energy from Cyclades and Volga, but does not have a strong enough advantage over them to actually do it.
He has an elaborate lair, where he can track his minions, and which protects him from any would-be assassins. It is self-defending.
Here are some facts about him, that no one knows:
- He is about 200 years old, preserved by slowing his biological functions magically.
- He hates Leopold Lionheart III; he is the one that killed the Sixth of his line and ended it. He believes that Leopold could have saved his family, but did not.
- His objective is to travel back in time to see his deceased family, using the mana he is gathering. This is a fool's errand, and he is rather mad to even try.
- Theo's clanks run off of electricity and clockwork, and so are not a viable source of mana for him.
Spells: Stop Time (OP as shit, take 5 turns of frozen time), Blink, Haste, Slow, Hold Person
Uncanny awareness and reflex: Nox is absurdly difficult to sneak up on. He can use Blink to avoid otherwise unavoidable attacks.
Mosquito Mech: 1/0/0/D4 - Does an equal amount of MP damage on hit, Flying
Aeros Albian - Summoner
He was abused as a child. He stole a spellbook, used it to summon a dire wolf, and killed his parents with it. He took over their estate, and is the principle producer of Albian spice.
He is married, although it is not a healthy relationship. He is abusive towards his wife, Mary Albian, and the two have an unspoken agreement to see each other as little as possible. She runs most of the household, while he meddles in politics, and experiments with magic. He also cheats, and his powerful position makes him popular with women.
Like most bullies, he overcompensates. He is full of bravado, and prone to outbursts if challenged. He will usually have a menagerie of summoned creatures with him whenever he is in public.
His appearance is worth noting as well. He is relatively young, in his mid-thirties, but looks a lot older. He has white hair, and usually dresses in white robes, with white wrappings on most of his exposed skin. It is rumoured that he has tattoos that he uses for his magic, or that he is heavily scarred. Both are true; he keeps the tattoos hidden to protect his magical secrets, and is deeply ashamed of his scars.
He has a variety of summoning magic, and is accompanied by several beasts of varying stats; probably Bruiser and Beast level.
Sir Donnick - Duelist
He is a cultured gentleman, who oversees a large plot of farmland. He lives in a spiraling wizard's tower, and wears a white wooden mask whenever he is in public, along with a gentleman's suit and top hat.
The nature of his magic is largely unknown; he has no close associates, and no one has ever seen him cast a spell. Despite this, no one doubts that he is a mage. What is apparent though, is that no magic seems to affect him, and he is a preternaturally skilled duellist. Speculation on the matter is a favourite pastime of Signus, and likely this unknown factor is what prevents him from taking direct action against Sir Donnick.
Stats: 3/10/10/D8, D8
Immune to magic, including indirect effects (ignores your buffs, invisibility, etc). Does double damage against anyone who has magically enhanced toughness.
Intrigue: Sir Donnick is actually a persona, and there are a host of Sir Donnicks living in the basement of his tower. They are a circle of monks, who conspire to maintain the illusion of being a single person, and refer to each other by number (currently between four and thirteen). They collaborate regularly to ensure that they all know everything they need to to play the part. If a Donnick is killed, they will conspire to recover the body, and keep the illusion alive.
Tobias - Sonic Mage
He is ambitious, eager, and somewhat naive. He believes in the Republic's stated goals, and has not realized yet that there is more to it than that. He is new to money, and while rich, is not great at managing it yet.
He is young and handsome, and a desirable prospect for women. He is inexperienced with women, and is being taken advantage of by his suitor, Jezebel. She inherited some money from her late parents, and has spent most of it already; she is looking for an attractive sugar daddy.
Spells: Sonic Burst (2D6 sonic damage), Deafen, Auditory Illusion,
Can communicate signals to Clanks.
Usually carries smoke grenades, as a blinded foe is basically helpless against him.