Thursday, 10 October 2013

DotA Board Game Items

Active Items:
These are added to your deck, and can be used in the same manner as ability cards.
Items marked Limited use can only be used once.
Items marked 'Strategic' are used in the same phase as strategy cards.

Salve - $1
(nt): Heal 10 HP
Limited Use

Tango - $1
3 Stack (you get 3 cards when you buy this item)
(n): Heal 3 HP
Limited Use

Scroll of Town Portal - $1
Strategic
(n): Move this hero to your defensive lane, fountain, or offlane.
Limited Use

Smoke of Deceit - $1
Counters the effects of Observer wards.
Limited Use

Observer Ward - $2
2 Stack
Limited Use
+3 Initiative against a gank for the first round
Counters Flank strategy

Dust of Appearance - $2
2 Stack
Limited Use
Detection

Soul Ring - $3
Pay for an (m) cost with 2 HP instead of mana
Limit: 1 (you may only have 1 copy of this item in your deck)

Arcane Boots - $4
Remove a depletion counter from a hero

Helm of the Dominator - $5
(m): Gain control of target Creep or Summon

Force Staff - $6
Target hero gets +3 initiative

Black King Bar - $8
(m): Grants magic immunity

Dagon - $8
(m): Deals 5 damage to target hero

Kelen's Dagger - $8
(mi): This hero gets +5 initiative

Guinsoo's Scythe of Vyse - $10
(m): Stun target hero


Passive Items:
Each hero can only have 1 passive item equipped.
Items can be made from other items; when they are it will indicate the cost as [item] + X; the cost of the item is paid if you do not already have it.

Planeswalker's Cloak - $2
+1 magic resistance

Pipe of Insight - [Planeswalker's Cloak] + 6
+2 magic resistance
Allies get +1 magic resistance; this does not stack

Stout Shield - $2
+1 armour

Poor Man's Shield - [Slippers of Agility] + [Stout Shield]
+1 armour
+1 agility

Mekansm - [Stout Shield] + 5
+1 armour
+1 to all attributes
(m): Heals team for 2 hp, shares armour bonus with team

Vanguard - [Stout Shield] + 6
+2 armour
+6 hp

Boots of Speed - $3
+2 Initiative

Blades of Attack - $2
+2 damage

Phase Boots - [Boots of Speed] + [Blades of Attack]
+2 damage
+2 initiative

Power Treads - [Boots of Speed] + [Either: Belt of Giant Strength, Boots of Elvenskin, Robe of the Magi]
+2 initiative
+2 to primary attribute

Broadsword - $6
+4 damage

Crystalys - [Blades of Attack] + [Broadsword] + 2
+6 damage

Mithril Hammer - $8
+5 damage

Desolator - [Mithril Hammer] + 10
+10 damage
Ignores armour

Gauntlets of Ogre Strength - $1
+1 strength

Belt of Giant Strength - $4
+2 strength

Ogre Axe - $9
+3 strength

Bracer - [Gauntlet of Ogre Strength] + [Circlet] + 3
+2 strength
+1 agility
+1 intelligence

Messerschmidt's Reaver - $20
+6 strength

Slippers of Agility - $1
+1 agility

Boots of Elvenskin - $4
+2 agility

Blade of Alacrity - $9
+3 agility

Wraith Band - [Slippers of Agility] + [Circlet] + 3
+1 strength
+2 agility
+1 intelligence

Eaglehorn - $18
+6 agility

Mantle of Intelligence - $1
+1 intelligence

Robe of the Magi - $4
+2 intelligence

Staff of Wizardry - $9
+3 intelligence

Null Talisman - [Mantle of Intelligence] + [Circlet] + 3
+1 strength
+1 agility
+2 intelligence

Mystic Staff - $16
+6 intelligence

Circlet - $2
+1 to minor stats (both of your non-primary stats)

Ultimate Orb - $15
+3 to all stats

Yasha - [Blade of Alacrity] + 7
+4 agility
+2 initiative

Sange -  [Ogre Axe] + 7
+4 strength
+2 damage

Sange & Yasha - [Sange] + [Yasha]
+4 agility
+4 strength
+2 damage
+2 initiative

Manta Style - [Ultimate Orb] + [Yasha]
+3 strength
+5 agility
+3 intelligence
(m): Illusion

Eye of Skadi - [Ultimate Orb] + 20
+5 to all attributes
Adds slow on hit unless hero has an on hit effect already

Necronomicon - [Belt of Giant Strength] + [Staff of Wizardry] + 3
+4 intelligence
+2 strength
(m): Summon Necronomite

Necronomite - Ranged
Strength: 3
Agility: 3 (primary)
Intelligence: 3
Put a depletion counter on hit



Gem of True Sight - $3
Detection
Drops on death; opponent may choose whether to keep or destroy it.

Courier - $2
Limit: 1
Retain up to 1 card when drawing a new hand.
Not carried.

Flying Courier - [Courier] + 2
Limit: 1
Retain up to 1 card when drawing a new hand.
You may make 1 purchase for any hero per turn.
Not carried.

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